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"Новичок-2012. Winter"

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Let me tell you a bit... When the previous online heroes championship was running, Alex and I played several games on this template, which was new for CIS players. The template is not as simple as it might seem at first glance, and balance-wise it is generally on par with SM. There are certain nuances in development plans that a more skilled player can exploit. First, it turned out that it is possible to stay on respawn until the middle of the third week and still win. There were two interesting games. When Alex played against me as Castle and made 5 Archangels by week 2, day 2 (W2D2), plus angels from conservatories that couldn't be upgraded, and won, and his game against Uruk-hai (Dread), where by the middle of the third week he had 5 Gold Dragons and a 5th dwelling with Imps, and again Dread, who came to kill him, was somewhat surprised by what he was met with.
When I played as Castle, my setup also allowed me to build the 7th level and upgrade it, but I preferred a different development. This is to say that heavy powerstacking is not uncommon on this template, completely ignoring "tempo".

As for Demonology, after tests it turned out that Marius with demons is quite good — they often numbered 50-60 by the second week (that's without boxes — low-level monsters; with those, the stack can be outright devastating). And overall, this template is primarily about power, where, for example, it is often disadvantageous to take first-week cons unit dwellings (to my surprise). And, naturally, Necromancy is decisive — if I'm not mistaken, Andrey-Brivochka gathered 1000+ skeletons by the third week, which is why good players often play this template with a ban on raising skeletons.
Земля нуля.
Все в ней нулево и кукольно.

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