Oh, really – one structure, a few dwellings, and a couple of conditions. And who cares about aesthetics, the main thing is the result.
But:
-If these are dwellings, they will increase in number (you'll have to intercept them again on a specific day), and dwellings also have guards from level 4 and above (of course, you can create them without guards, but you'll have to create new objects). But they will be captured! And they will be destroyed in the underground.
-If they are camps, then something completely different will appear.
Added 2 minutes later
I see a solution to this problem through a dialog box – a script displays the message "Do you want to hire these creatures?"
JonnyP has implemented this idea perfectly ;)
For example, there are 22 peasants. I want to hire 17. How can I present this beautifully?
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
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