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Current questions and answers regarding the map editor.

#1163
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Dyrman
Does anyone remember how to manage the Refugee Camp on a map:
-Set the starting creature,
-Change it whenever you want (maybe with scripts),
-Set several creatures for recruitment?

I know there was such a feature, but I don't know how it works.


I didn't quite understand the question. ;)

You can set it up with a script - then we make the camp disabled and write a script to give out the desired creatures.

You can also do it by modifying it - then the camp works in normal mode (for example, I gave it Orcish and Dwarven creatures; or you can make only one type of creature available there).

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