08.03.2012 crzq (Red Stronghold Gurney Gurney Tamika) def HellLighT (Blue Inferno Piyr Piyr) Panic 123.
Opp took a 111 restart, I didn't take one, because I basically didn't know what kinds of spawns happen on the template - no unpleasant blocks were spawned, it seems, 2 native heroes with Grechkin arrived and thank God. Two generations, by the way, out of four were without a road from the castle x.x
At the starting respawn there's little gold, I scattered at random looking for gold, but no use, found a necklace +1 speed and a cloak for Necro, from the start +1+1 boots dropped. Charna came, advanced Necro and since I had the cloak and few prospects + I heard that on Panic Necro is needed, I decided to level both heroes. I somehow ran (very clumsily), broke through to the adjacent zone for zombies, a block of 14 Monks and oh miracle - I saw a Griffin Conservatory and an external market (which should be banned). Next turn I captured a castle, checked the Conservatory - a tier 1 with Haste, at the market I traded for a Bear and, bringing it, took the Gurney Conservatory. Then for about a week I ran quite effectively - Charna made Skeletons (200+ by the end of the week), Gurney on an Angel and tier 1 units broke through all adjacent zones. On 117 I built 1-3, 5, 7 in the castle and had money for buying units. On 121 the opponent broke through one side of the portal, I didn't notice and on 122 I sat Gurney in the castle, Charna meanwhile Necroed with all artifacts and leveled up. Gurney had Mass Haste for a long time, Charna was about to finish leveling Mass Slow and had ranged units at 100+. On 122 the opponent comes out and kills my Gurney - there's Piyr with 4 Angels and 5 Efreeti. Here I panic) Although Charna has 3 Bears, 8 Birds and almost 300 Skeletons. I buy a scout hero to kill Kreg, sent for scouting, and the next hero that came was Gurney. With Charna I break through everything I can reach and pass the army to Gurney via a chain, buy a spell book, pass artifacts and attack 2 secs before the turn ends. The opponent couldn't build Mage Guild level 1, because I was building a structure and Gurney killed Piyr (who had Mass Slow, but 3 mana). Stats slightly better, mana for 2 Hastes and an army of 3 Bears, 8 Birds, 300 Skeletons vs 4 Angels and 5 Efreeti. Final fight no chance. As always, streamed. Thanks for the game!
Horror, horror once again horror, I don't know where to start... after a not-so-successful performance in the group, I stubbornly practiced SMC and Jebus for a month (played about 50 games) and then a shocking statement from the opp, "I can't stand SMC" and he deletes it along with Jebus :confused: ... panic :smile21: - both my state and the scribbled template... which I played for the second time in my life. However, I had some knowledge, I knew that tempo was very important (hence Piyr) and I knew there were very few artifacts (1 per each castle zone), imagine my surprise when after the game I watched the opp's stream recording and saw where he got the necklace and the fur coat №;№";№":!"3 but no comment. Directly about the game, the start made me incredibly happy, Gogs were built, Shakti with 3 stacks was in the tavern and next to the castle a Pandora's Box with unknown guards. I prayed that the opp wouldn't restart :smile16: (as it turned out, I prayed for the opp to have an external market, artifacts and 2 native heroes with Grechkin, which ensured a good tempo at the start, for example, storming Monks and a Dwarf Cottage wouldn't have been possible without such a stack of Goblins).
111 - Piyr with an army of 110 Trogs, 50 Imps, 13 Gogs, beats the Pandora's Box guards (10-19 Horned Demons, actually 15 of them) losses - a few Imps, gives 5k gold... too bad, but not bad either, I know the template isn't very rich - it will come in handy, further on the road there's a block of 20-49 Grand Archers, guarding what seems to be a Medusa Fountain, but as it turned out also a resource pile with a School of Magic, 48 of them! The arrival of Dimer in the tavern slightly eased the task, subtracting 10 units from 2 stacks, but in the end all Imps and 30 Trogs were lost... practically for nothing, I want to cry, but it's too early to give up, hoping I could still take 112, I didn't see skills in the School... I scatter with 6 heroes (having 7+ gold in reserve, end the turn
112 - it turns out the right part of the respawn is poor and almost all in labyrinths and blocks - the way out is to go along the road, I light up an Observatory - happy to see the open area, at the Necro secondary zone, the entrance to which wasn't hard to break through, 2 Griffin Conservatories, another Pandora's Box with acceptable guards, a prison, 2 portals, a stable on the outskirts, a sword +2a+2d, a crypt. No ore, most likely blocked on the right, I clear what I can on the respawn, in the School the only useful thing was Defense, but I already had basic Earth - I decided not to take it for now.
113 - I build Efreeti, life became easier with them, but I lose Trogs in almost every fight, either neutral morale, or ranged unit blocks, I break through to the secondary zone, remove the Pandora's Box guards by positioning Piyr in a turn from it, with a scout hero I take the prison, and there's Galtran with 3 stacks (level 1) I thought and thought, decided to leave Piyr as the main hero (she already had Expert Logistics and Earth, and thanks to 2 Conservatories I figured the game would be short anyway)
114 - the second Pandora's Box turned out to be just as gold-filled as the first one :smile35:, I scatter around the secondary zone respawn, take stat boosters, the passage to the Citadel-Earth zone is guarded by a double guard, both Medusas 20-49 (due to a scroll)
115 - I take the Necro town, pop one of the Conservatories (1), take the artifact
116 - I take 2 Crypts, didn't take the Conservatory (1) because I was 500 exp from Mass Slow - I went to nearby Dendroid Guards, revealed the unremarkable remainder of the Necro respawn.
117 - I take the Conservatory (1), with Galtran I go deeper into the Necro respawn, where there's quite a bit of meat, I break through the portal near the second Conservatory (20-49 Grand Ogres, on the other side I saw an Inferno town and 10-19 Horned Demons, which I was afraid to attack... Crazy, you didn't notice how I revealed the respawn, you just didn't see it by that point). I reveal the Conservatory - a Trog one without a Grand stack, I break myself against it with Piyr with a Butterfly in the main to replenish mana, the Conservatory turned out to be a tier 3. In the main 1-6 in the castle.
121 - I buy most of the growth, clear the Medusa Fountain and Dwarf Cottage near the main, bought Defense for Piyr, but miscalculated 1 step - I can't position Piyr to rush from the Angels. Watching the opponent's turn I see that he placed Gurney, next to an Inferno secondary zone on the rush. Already then I started dreaming of catching him on that... although suspicions that he wasn't the only daddy crept in when Charna with fairly high stats appeared in the tavern.
122 - Watching the opponent's turn revealed Gurneyson sitting in the town... strangely enough, not even on the rush, I bought what I could in the city and started counting turns... I barely reached both the Conservatory and the Inferno :smile44:, the Conservatory decided to disappoint me and gave morale about 5 times during the fight, cutting off all the feed from Gogs and Imps and taking 4 Ancients and 1 Efreeti with it, also almost nullifying my mana, but an army of 4 Angels gave me confidence for 122! The Inferno along with Gurney fell quickly with losses of 2 Ancients :smile03: ... Gurney was clearly not a scout hero, but without artifacts, the fact that the opponent didn't even react to his loss in chat made me wary. Unfortunately, I couldn't build a Mage Guild to replenish mana because the opponent made a build on his turn, bought Krag with 15 Goblins - sent a scout hero and revealed an Observatory, which showed me an external market where a Cockroach Crazy was standing... :mad:
123 - on his turn the opponent attacks and AGAIN WITH GURNEYSON :eek: , already with Mass Haste, 3 Behemoths, 8 Ruhks, 320 Skeletons, I have no mana... I cry :smile15: :smile07: after a couple of turns and Skeletons killing 2 Angels in one attack - I surrendered.
As it turned out, after buying a scout hero (TO KILL MY KREG!) the opp for some reason looked into the tavern for a split second... he himself didn't see the Gurney that appeared immediately, but one of the viewers revealed it... I, BY THE WAY, AM ALREADY LOOKING FOR YOU, BASTARD!!! forgive my native Russian :( I believe the game would have taken a different path, because the opp wouldn't have been able to attack immediately and wouldn't have regained mana... and the fact that Gurneyson got Haste thanks to one of the 2 scrolls the opp received being Haste - that's also not luck at all. I believe I squeezed everything I could out of the map, but apparently after 12:00 Crazy's day began... HAPPY MARCH 8TH! no offense, but it seems that's how it is :p .
p.s. It's a real shame to drop out of my first tournament like this, especially after putting in quite a bit of effort, in the first game due to my own stupidity, in the second due to the circumstances, I hope my drive doesn't fade and I'll achieve something yet.