Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Overall, it’s quite playable (even on veteran difficulty), considering the periodic population growth. The real fun begins with the Necromancer and his “summon” ability; the battle lasted for half an hour and was full of surprises each time (I had to replay it a couple of times). It would be great to add a mentor to the mix, as the desired skills don’t always appear. However, this factor does add to the challenge. Personally, I prefer maps with mentors, even if they don’t have witch huts.)