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#9
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Overall, it’s quite playable (even on veteran difficulty), considering the periodic population growth. The real fun begins with the Necromancer and his “summon” ability; the battle lasted for half an hour and was full of surprises each time (I had to replay it a couple of times). It would be great to add a mentor to the mix, as the desired skills don’t always appear. However, this factor does add to the challenge. Personally, I prefer maps with mentors, even if they don’t have witch huts.)

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