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Фракции "Might & Magic Heroes VI"

#53
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Oh, Necromancers, Sanctuary. It all depends on the size of the map. Try fighting with Sanctuary on a small map with a bridge in the middle. The Barbarian will simply sweep through in the 2nd month (approximately) with improved Orcs and Harpies (perfect attack and drain). The only faction I managed to win against on hard difficulty against the computer was the Barbarians. Sanctuary... I tried, but the high cost of the units is very, very significant. On hard difficulty, without any dynastic bonuses, there is no chance, there won't be enough resources. Unless the hero is specialized in necromantic magic (although the maximum level will be no more than 6-7). The Necromancer has a chance... if you upgrade the resurrection of heroes (it's free) and use necromantic damage dealers with 1 health to harass.
Well, on a large map, Sanctuary is unbeatable when you already have Kirins and Kenshi... although there can be surprises with Humans, especially when a paralysis (web ability) comes from a Spider on a Kenshi with Sharks for 3 turns... and it can't be attacked... they wiped them all out).