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Heroes 6 - Discussion

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#7146
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I think you’re overestimating the advantages of water magic. As an offensive magic, it’s just as weak as all other offensive magic in Heroes VI. By the time it gains strength along with the hero, the scale of the battles becomes so large that any offensive magic will seem like a mosquito bite. How can it compete with mind magic and healing spells! Perhaps it’s only useful in blitzkriegs. But that’s not my type of game. The ice wall is the only thing that makes sense, and even then, there’s an equivalent in earth magic, which I almost always level up.