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Heroes of Might and Magic IV “King of the Hill” Duel Tournament

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#72
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I think 15 minutes is too long. You can fall asleep, lose concentration, and so on. Out of 4 games, I was chosen to host 3, and I also created the game with Keks. Eight minutes was always enough. There was a little time left, maybe a minute at most, but there was still some time. And there was time to think, although you had to think quickly. But let's remove the subjective factor and just calculate, rounding up and assuming that everything is already planned, and all that's left is to build/assemble. 1 minute maximum for assembling the army + 1 minute maximum for buying potions + 1 minute for positioning before the battle + 1 minute for leveling up heroes in quest huts. Total: 4 minutes. All the remaining time is for thinking. This time is also 4 minutes. It doesn't seem like much. The second player has even more time: 12 minutes. But the host still chooses the race first, which is generally a plus. For a little more comfort and to avoid excessive rushing in those moments when the situation is bad, there is no restart, and you have to somehow get out of it, and for this, you need to think more thoroughly, you can increase the time to 6 minutes, i.e., the timer itself to 10 minutes. But I'm not sure about increasing it any further. In general, I urge you to consider all the nuances.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!