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Jebus Cross - 2.

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23.02.2012 MeFi (red, inferno, pyrre, pyrre) def Tag (blue, fortress, tazar, tazar) 137 SoD

We played in three sessions; I won't go into the details of the first two weeks. I remember building 1-7 (without 3) in the Citadel, picked up an external dwelling of devils, and was 300 MP short of reaching another one :smile16: I dominated on the second week with 6 devils.
Highlights - 1 Dragon Fly Hive (for 6 Wyverns), a Dragon Utopia of tier 3 (sword +6, Orb of Inhibition, KO), Cloak of Undead King behind the vampire lords :smile24: , 2 libraries (1 in the *ss), a couple of chests for experience and 2 Griffin Conservatories...
The downside - no Slow (until 125) and no Shield (until 133). I cracked open the Dragon Utopia on 131 with Pyrre with decent stats...
She didn't level up very well at first; I leveled her archery for 2 levels, then Earth magic came and I maxed it. As a result, she moved very slowly. After getting 3 perks, I was offered Navigation and Luck :mad: I took Luck, then Air - Tactics - Armorer - Attack... Overall not bad, but I was never offered Pathfinding :confused:
On 132, after upgrading Arch Devils (11 in total; the remote external dwelling wasn't bought out), GO is broken through, and after that all fights are without losses with Oil and Haste... Dragon Utopias are taken without effort; in the prison, a fantastic hero appears - level 30 Ion with Logistics/Pathfinding/Intelligence/Air/Attack :eek: The celebration doesn't end, because in the Treasure there are goodies almost in a row: Helm of the Fifth, Chalice, Gladius, +4 All, Speed +2.. Ion, together with Pyrre, have pulled slightly ahead of the main group; I lead in stats and army. Pyrre camps in the castle for a mana boost (with 5 mana xD) and refills her mana. Just then (on turn 136 of the opponent), Tazar comes running and, not daring to attack, heads to the Black Market..
I scout him - 100+ mana, 8 Greater Hydras, 5 Angels, and 22 Wyverns... I have 170 mana, 3 Angels, 30 Wyverns, 85 Demons, 11 Arch Devils + small units, but my spell power is weaker, and I plan to make another 2-day trip (to the library and back, since I have no Town Portal), Ionka farms the rest, I gear up and attack. I put on the Cloak of Undead King to avoid any surprises (as it turned out - not in vain: there were Air Magic and CZ).
I make a small mistake at the very beginning - I cast Haste, BUT I didn't finish off 1 Angel (it had 3 HP left, TERRIBLE; there was a Ring + Vial, I was missing a second ring for the Elixir), Oil from the opponent, I got scratched a bit. But when my second turn comes - Haste again, and the opponent writes GG, because the stats are insane and the army is very large.
I played the game quite sloppily (the first 2 weeks), imo not least because of the breaks.. Sadness with the Oil.. But overall, I'm satisfied with my "turtle" play; I had a great time ;)
GG, Thanks for the game! :smile09: :)
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