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PvP exists, just like in World of Warcraft. Either the entire server is divided into Light vs. Darkness, and there's pointless fighting. Or all the players are friends, and even a dwarf paladin can be in the same guild and party with a dark elf dark knight, and everything is fine, except that NPCs of the opposing faction will be hostile. Also, they introduced an analogue of Battlegrounds, which caused the game to start crashing, lagging, and having issues; they tried to fix it, tried to fix it, but eventually announced the end of support for EC2 and the start of work on EC3, which is why the second one became free-to-play. However, there are wine-related quests about betrayal, thanks to which you can change factions, although the race remains the same, but the class, if it's not neutral, like a berserker or a guardian, changes to an analogue in that faction. That is, the same paladin will become a dark knight, and a TR will become a paladin, etc. But only in this way can you get combinations like a dwarf inquisitor or a troll monk.