Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
искатель78, in "A Dracolish Helmet," everything is relatively simple: as soon as the player explores a sufficient part of the map, it becomes clear what to do; there are no secrets or tricky moves.
But with "Abagar," I failed because it's completely unclear how to develop quickly, in what order to do things, to repel enemies and go on the offensive? All 7 AI opponents play as an alliance, and after a while, they attack so relentlessly that it's impossible to defend! On our map, you can't really get ahead; there's practically no easy way to progress, and the difficulty is impossible.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)