Skip to content

"Новичок-2012. Winter"

#797
Auto-translated
Group D
15.02.2012 AlexAG (red, Necropolis, Clavius, Clavius) def Scooter72 (blue, Conflux, Luna, Luna) 2SM4d(3) 132
We started the game a long time ago, playing over two sessions, so I remember the first half vaguely...
After the draw, Conflux, Necropolis, and something else remained; I chose Necropolis, the opponent took Conflux and the blue(?) color for balance... As he later admitted - he had never played Conflux before, so it was extremely difficult to get into the game without preparation.
The respawn turned out to be small and relatively poor, so I had to break out almost immediately. I took the external dwelling of vampires and skeletons under the castle, with 8 vampires and 70 skeletons (14 zombies and a couple of gremlins don't count) and attacked 14 gr. swordsmen and 15 gr. basilisks... They thinned out my army considerably - only 43 skeletons remained, but the passage to the secondary with the castle was opened, which had quite a lot of meat for restoring the skeleton stack and further development.
on 117 due to lack of money in the main only 1245 in the Citadel...
on 121-123 I gathered some money on the secondary and went to collect valuables in the corner of the secondary...
as a result, on 124 I took +3 attack, on 125 - a Pandora's box for 5K experience, but I didn't dare go into the nagabank-four (and rightly so)
on 126 I pick up some money in the dwarf dwelling and prepare to break into the main, while setting up the chain...
127 - I take some money from the gr. elves (let them go peacefully to avoid meat losses)... in the main - 12456 in the castle...
131 - I upgrade the skeletons, take one angel, and speed up to clear the road to the second secondary. Skeletons 212, only upgraded ones continue to grow...
132 - I break through to the second secondary, spot a Rampart and a couple of crypts right near the exit there, search one crypt, prepare to take the castle and go down where the second crypt is and, possibly, the passage to the opponent (as it later turned out - it was indeed there)
during the transition, the opponent concedes on the timer and writes GG...
fairness demands noting that at that point the opponent had only bought the psychics, and there were a bunch of unrecruited units in the castle with no money for them, and I would have reached his main in about three days and taken/blocked him
thanks for the game :)