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#637
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PReDS
This version, if you haven't forgotten, is declared as the base for the club tournament, which will take place in just over 2 months. Everyone is invited to bring their laptops and play on them; everyone will likely have the latest version of the game installed. But what guarantees are there that someone won't miss something during manual installation? And then it will start: one person, Gosha, will generate with one number of skeletons, and another with a different number, and so on. Or will Mee and asm run around comparing everyone's version on their laptop to some standard version from their heads, which is unknown to anyone else? And what if even their versions don't match?

I'm not saying that auto-update isn't needed. But since asm is, for some reason, delaying its release, you can spend a few minutes installing the fixes yourself. And the tournament has nothing to do with it.
PReDS
Here, pardon me, it's like in an old Soviet anecdote: drinking without a toast doesn't work. And asm, in the spirit of the corporation we all love, has rigidly tied the chat to a specific version of the game.

If you dig into the DLL, which contains the version number, then this is a solvable problem. And what is so attractive about this chat? As soon as the server crashes, there are immediately talks about how the game is dead.
Oelm
2Ivor: there is indeed a rational point in what is being said here: if there is no internal desire and стремление to go all the way in developing a new version, then why even start all this? Especially in a forced manner.
e.

What "going all the way" and "desire" are you talking about? All the bugs related to the changes that were discovered were fixed almost in real-time.
Oelm
They should have left version 0.42 as the base, and slowly worked on a new one if they wanted to, until it was perfected, and then they would have thought about the transition.

I agree that version 0.42 should have been left))) But what does "base" have to do with it? Version 0.5 is more than half a cut-down version of 0.42. Moreover, half of the new bugs in it are related to this cut-down. I made version 0.42, and asm was in charge of the cut-down. This is where some of the errors come from. The reason for this is another question.

It should also be understood that it is impossible to catch all the bugs alone, especially those that only appear in the network.
In this sense, it is better to make more changes at once in order to fix the bugs faster, rather than break them down into small portions. If asm, for example, wants to introduce some changes from 0.42, then who will do it – that's a big question.
PReDS

I'm asking because asm took this on himself, no one asked him to do it.
...
Horn, for example, directly stated that he has neither the time nor the desire for testing, and he didn't bother people with colorful prospects.

I don't understand anything at all. No one is forbidding anyone from playing in testing. If everything is so bad in the main game.
So, Dima, stop the hysteria:smile01:, it's better to spend this time installing the fixes.

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