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#632
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Vampi_r
in my subjective opinion, in Heroes 3, only quick battles should be changed (as it is done with +1), and the number of stacks in the starting army should be fixed, as well as allowing the construction of level 2 buildings. Everything else is unnecessary.
almost forgot - simultaneous turns are a very useful idea.
this is Heroes, after all! In chess, everything can be calculated, but achieving balance in Heroes is impossible.
In the neighboring thread about the HD-mod from Baratorcha, you can find more information.
Ivor
In your opinion, are the fixes installed by the installer different from those supposedly made "on the fly"? If someone doesn't want to install them without being reminded by the auto-updater, that's their problem. I uploaded it for public access so that people wouldn't have to wait for the asm.
This version, if you haven't forgotten, is declared as the base for the club tournament, which will take place in just over 2 months. Everyone is invited to bring their laptops and play on them; most likely, everyone will have the latest version installed. What guarantees are there that someone will miss something during manual installation? And then it will start: one person generates Gosh with one number of skeletons, and another with a different number, etc. Or will Mee and asm run around checking everyone's version on their laptops against some standard version from their heads, which is unknown to anyone else? It would be good if their two versions at least match.
Ivor

Regarding the numbering, the complaints are incomprehensible.
If you like 0.42, play that version. All identified bugs have also been fixed there.
Here, pardon me, it's like in an old Soviet anecdote: drinking without... drinking doesn't work. And the asm, in the spirit of the corporation we all love, has rigidly tied the chat to a specific version of the game.

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