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#1088
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Olegarch, here's what I found in one of the original missions (3.1):

function SetLight( level, time )
SetAmbientLight( GROUND, "fog_light_level"..level, true, time);
end;

The call is quite simple in one of the functions:

function IsOrnellaMeetArantir()
SetLight(2, 3);
end;

startThread(IsOrnellaMeetArantir);

The script location: Maps/scenario/A2C1M4
Maybe this will help ;)

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