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Well, it’s generally better not to factor in artifacts at all; it’s really a matter of chance – it seems the developers didn’t properly test the game when they started equating some artifacts with others in terms of power (this is especially noticeable in Heroes 3 – dragon bone leggings = some kind of trinket that improves eagle eye skill; the situation is somewhat similar in Heroes 2).
I have a suggestion – as I understand it, most people are leaning towards leveling up to a certain level in the shortest possible time; let’s wait for the map and then, after looking at it, express what level/days ratio everyone considers to be the best.
Or can’t the map be shown to participants before the start of the tournament?...