4.02.2012 group D Demon(blue, Dungeon, Shakti, Deemer) def TheBloodyFighter (red, Necropolis, Isra, Isra) 2sm4d(3) 116
We restarted fairly quickly
1st time both got spawned in the underground, I took a restart on my turn, because on my micro-respawn there was nothing except an external dwelling of dragons for 50-99 ice elementals, and also Shakti with one stack, I didn't even hesitate
2nd time I got such a sweet situation that my mouth was watering, besides Miner with two stacks Galtran also showed up, also with two, and under the castle there was also a ring of life...but for some reason the opponent decided to take a restart on 112, then another restart, and the opponent had no restarts left.
111 Shakti with three stacks, naturally Troglodyte upgrade, I go to the crypt, damn minimal damage, then further with Miner along the road.
112 Despite the viewers' long persuasion to take a restart, I break through a block on the road of gogs and a scholar)) along the way an experience stone, I break through a passage to the swampy secondary area behind the gnolls (I sacrifice the entire stack of gnolls to an upgraded stack, they give 2 level-ups for a log+air. Now Miner has not only magic but also air) He picks up +1 sp in a booth, sees a passage into the underground to the opponent behind zombies and wraiths, turns back.
113 I decide to rush in week 1, level Deemer (or Dimer in some translations) because magic stats [are] 3,2. I run at full speed on the serpent from Miner back, grab the +1sp stone, in the magic upgrade building I buy knowledge. Meanwhile Miner clears campfires, collects gold) at the last moment I decide to buy another hero, the people suggested it.
114 Shakti sees a conservatory, but I don't go in there, despite an impressive stack of Troglodytes (144) I transfer the Troglodytes to Deemer, he hits neutral Evil Eyes +level, and behind them a wheel +1sp more, runs to town to refill mana. By this time MG2 and eyes are built
115 I build the whirlpool, mana is doubled, I run down on a dragonfly to the swamp, where the passage to the opponent is.
116 I break through zombies, I break through wraiths with Damacon with expert attack, because I'm afraid of the presence of an upgraded stack, and I have mana exactly enough for 6 lightning bolts.
I transfer the army back to Deemer, I hit, though poorly, the upgraded gargoyles, about 90 Troglodytes and 7 Evil Eyes remain, well, and a serpent I think... on the opponent's respawn there's also a free +1sp, I attack the castle and only then remember that the opponent disconnected))) I inform the opponent about this, we spend a long time figuring out if it's possible to attack via fast roads on the sixth day, finally we load the save. All over again: I break through the guards, attack the castle and, seeing that the opponent placed wraiths one by one this time and also bought liches, I throw a bolt at three Liches, I'm about to write that you can't do that, but the opponent writes GG.:smile03: That's basically how the fight with the group leader went, although I was very worried until the very end.
I confirm, the opponent was very prepared for the game, in the future I'll know that you can't do that. The respawn was so-so and I made a lot of noob mistakes. And regarding 112, I broke through to the respawn but everything there was blocked off.