function regF()
SetAmbientLight(0, "/Lights/_(AmbientLight)/Scenario/C6M3/Dirt.xdb#xpointer(/AmbientLight)", false, 0);
end;
Trigger (REGION_ENTER_AND_STOP_TRIGGER, "reg", "regF");
try this
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function regF()
SetAmbientLight(0, "/Lights/_(AmbientLight)/Scenario/C6M3/Dirt.xdb#xpointer(/AmbientLight)", false, 0);
end;
Trigger (REGION_ENTER_AND_STOP_TRIGGER, "reg", "regF");
try this