03.02.2012 CryptoNight (red, Citadel, Gunnar, Gunnar) def Stryfe (blue, Castle, Caitlin, Damacon) 8mm6a 141
The beginning was rather poor — only 3 native heroes and 1 from a prison... But I decided to continue, because through scouting I saw dwellings for spearmen and horsemen, plus a Griffin Conservatory and beehives. In the first week, I built cavalry in the Citadel, but couldn't capture the dwelling because it was guarded by about 50 basilisks... On day 117, I entered an empty castle belonging to a Necromancer computer player, where right away, like a true noob, I built a municipality:) By the way, on the computer's respawn there were 2 external dwellings of skeletons and 3 of zombies, plus 3 more external dwellings of skeletons on an adjacent zone... but none of that was useful because the Necromancer didn't come to me:( In the second week, there were 2 development options: 1) go to the center and 2) clear monetary structures, capture my native town, and build angels so that at the start of the third week I could go with a good stack of feathered ones to the revealed corner Treasury with a Dragon Utopia. I went with the second option, and maybe that was a mistake:) In the Treasury, I got a Ring +1 Speed, all the water from a Pandora's Box, and a Captain's Hat from the Dragon Utopia:( Meanwhile, the opponent already had control... I decided to move out to meet him... but in the finale, even with a stack of 15 angels, it was nearly impossible to win. Thanks for the game!
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