The concept of having resources to maintain buildings and units has existed since Civilization 1 and essentially only adds new aspects to the strategy. However, it is not very feasible because nothing similar has been implemented in the Heroes series so far. After all, Heroes is a tactical game, not a strategy game.
The concept of having resources to maintain buildings and units has existed since Civilization 1 and essentially only adds new aspects to the strategy. However, it is not very feasible because nothing similar has been implemented in the Heroes series so far. After all, Heroes is a tactical game, not a strategy game.