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For me, the ideal "Heroes" game would have the following features:
1. The map size should be very large (like in "Heroes of Might and Magic III" and "In the Wake of Gods"). Even a little bigger.
2. A huge number of artifacts and creatures (like in "In the Wake of Gods").
3. A large number of gameplay options and the possibility that the situation can change at any moment (like in "In the Wake of Gods").
4. A large number of different "quirks" (fun and not-so-fun). Also, like in "In the Wake of Gods".
5. Good graphics (like in "Heroes of Might and Magic V").
6. And, of course, another (did you think I wouldn't say it?) level of map design (there isn't one anywhere).
Considering all these conditions
1. The map size should be very large (like in "Heroes of Might and Magic III" and "In the Wake of Gods"). Even a little bigger.
2. A huge number of artifacts and creatures (like in "In the Wake of Gods").
3. A large number of gameplay options and the possibility that the situation can change at any moment (like in "In the Wake of Gods").
4. A large number of different "quirks" (fun and not-so-fun). Also, like in "In the Wake of Gods".
5. Good graphics (like in "Heroes of Might and Magic V").
6. And, of course, another (did you think I wouldn't say it?) level of map design (there isn't one anywhere).
Considering all these conditions
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]