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Continued. Contact Razumov 4.
We intended to release "Might and Magic. Nine in One. Earth" as number 2, but Gree crammed so much into it, and the editing took longer. However, we believe that the scenario meets all requirements – not only esoteric but also exoteric – and should satisfy fans of any strategic style:
1) Beginners have the opportunity to develop their Kingdom peacefully for two to three in-game months, without fear of raids from warlike neighbors, and learn the basics of the Game.
2) Players who prefer small maps do not need to explore the entire XL map. It is enough to rescue a Hero from the Dungeon and deliver the Artifact to a City with a frankly weak Garrison. All information is in the Hermit and Mage Huts.
3) Obelisks are placed in easily accessible locations for Treasure Hunters.
4) Fans of large maps, after capturing the Castle Rainbow, will receive a Rainbow that has already been built and all the Spells from the Book of Magic.
And so on...
In our opinion, it is also very valuable that, using the province of Earth as an example, Gree showed with photographic accuracy what the Fabled Worlds look like in reality.
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Added 06.02.2012:
Several more tests showed that the number of Monster Armies of Level 7 at key locations is growing disproportionately, so on 06.02.2012 (v1) was replaced with (v2).
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V3, which replaced v2 on 09.02.2012, as recommended by one of the Game Masters, only slightly complicates the capture of the Castle Rainbow for the next newcomer-conqueror. It does not differ from the second version in anything else.
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1. Title: "Might and Magic. Nine in One. Earth".
2. Map name: "WG. Nine in one. Ears".
3. Two-level map: yes.
4. Number of players: 8.
5. Size: XL.
6. Map difficulty level: Difficult.
7. Map authors: a) the author of "Forward, Vikings!" from the standard set of maps is unknown; changes and additions: Gree.
8. Map description: SoD; size: 144x144; levels: 2; number of Human players: 1; number of resources available to a Human: 8; number of Computer players: 7; alliances: 1) Red, 2) Blue, Green, Brown, Orange, 3) Purple, Tea, Pink; recommended game difficulty level: no lower than "High" (Sailing Ship).
Victory conditions: either defeat all opponents, or capture the Castle and deliver the Artifact to it.