In my opinion, the main goal of the tournament is not to ensure balance, but to minimize modifications to the game for the tournament, so that, again, average players are not discouraged by all these TE and IRMG.
And you don't even need to have the generator itself; the map can be generated by either the opponent or the judge (although you can learn to do it yourself with just 3 mouse clicks:smile33:).
If the difficulty lies in understanding the templates, then, in my opinion, it is better to have a template that is not immediately clear, but has a diagram, than a native template without it...