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- City alignments based on AD&D.

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The funniest thing is that, no matter what, it's all just speculation and tangential discussions. :) And none of our musings change anything. However, I would like to point out that the ability to recruit, say, elves with a Necromancer is extremely wrong. In AoW, which has already been mentioned today, if a hero-orc tried to recruit, for example, a Valkyrie, the latter would leave the army and become neutral the next "day"... and even attack the army of the unfortunate villain. I'm not even talking about the fact that maintaining cities with "opposite alignments" was incredibly difficult... unless you stationed a strong army of your own units there. In my opinion, in such a case, alignment really has a good influence on the game.