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Questions about the gameplay of Heroes 6.

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#266
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a.k
Probably, "primordial magic" is equally "useful" for all factions, and the hero deals damage with their attack based on the type of magic they belong to.
Haven - Light, Necropolis - Darkness, Inferno - Fire, Sanctuary - Water, Stronghold - Air. This is also noted in the battle logs ;).

By the way, I wonder, is primordial magic not useful for Orcs? It was quite disappointing that Orcs didn't have it.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"