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#602
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Marmot
This problem occurs due to overflow. The game allocates 2 bytes for the stack size, so the maximum number of creatures in a single stack should not exceed 32767 (if the most significant bit is a sign) or 65535. When more creatures are added, an overflow occurs, and it wraps around to 0, causing the numbers to become negative. I (and others) explained this in detail in a certain thread. The same can happen with experience and resources if you play on the same map for a very long time and over-level a hero or accumulate too many resources.
By the way, what map is it? And in which version of the game do you have 80,000 liches? Most likely, it's WoG: it has additional features to quickly gather armies.
No, it's a regular map for Heroes 3, called "Blood! A Vampires Tale." Thanks to the Dead King's cloak on the right hero and the large number of neutral creatures, whose armies are almost always 4K or higher, that's how many liches accumulated.
Regarding the topic, the left hero still has a considerable number of liches; why doesn't overflow occur there? Initially, the right hero had an army of over 300,000 liches in a single cell.
By the way, the map is quite interesting; such a large number of liches isn't just for show; I recommend it.

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