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The Fall of Voron

#20
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JonnyP
We get the Castle even without having a Knight (a Tournament champion standing near the outpost and turning into a horse) -
there are 2 options - either you get a monster and an artifact, or a hero.


Can a hero only be obtained by defeating him in the arena? If so, this is not very effective, because by that time I only had about 80 archers and 2 horses, and we can't physically deal 4000 damage (assemble an army and get a hero as a reward - but what do we need him for?).
We talk to the monk (he has 1 Seraphim), we can automatically fire him, replacing the Seraphim with any "white" warrior;
there is such a quest, and he himself says that he is a 'priest of the new church of Isabel' - this is how it was intended.
After talking to both of them (the main thing is to talk to them) - a scout will run up and bla...bla...bla...


I understand that this is a design choice with the red troops - I'm talking about the fact that by the time of this conversation, the hero-champion was not part of our troops (he left, leaving a horse near the outpost).

There are also glitches with the bulletin board - if you get all the quests at once, the Necromancer will be extremely passive (I never saw him in action);

They are all four standing there - 'waiting for their death' :D - that's how it should be.

There is also an oversight with the reverse transfer of villages under the Orcish flag - it would be good to warn about this in an elegant way;
Well, yes, there's no point in sitting in cities when legions of Orcs are marching on the capital.... :cool:


I'm saying that it wouldn't hurt to add some dialogue here (in an elegant verbal form - in general, I can write some ;) ).
I would lock access to the Water Veins - even by linking it to the destruction of elementals in a ring (3 groups)
why? they can be ignored, 'summoning a ship' is only needed - this is to distract.


That's what I'm talking about - they are standing there for "beauty", but they could also be "useful" (i.e., script it so that they also summon a ship at the same time).
The presence of the Tears of Ashi on the map is unclear - we get access to it when it is no longer needed
I agree, the obelisks have multiplied like rabbits ;)

Yes, I don't see any problems with the large number of obelisks - just move the Tears to another location - and that's it! :smile11: