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Angels are often built on the second turn, even when not playing as Castle.
By the way, what I'm writing is far from new; if you read the history in "TACTICS," you'll see it. /topic/at/216853/
Alex once placed Angels on Panic at level 126 and upgraded them to 132. I had a game with a balance of 130 and also put Angels down on the first turn. However, it didn't pay off in the end because I later broke through into the treasure zone. But in Warlords Tactics (WT), everything is simpler.
In general, this is an alternative to a level 7 rush, but Castle has poor rushing capabilities; heroes often lack logistics, and there are only 3-5 units of levels 3-5.
Here are saves with Outlaw and Andre.
P.S. The Stinger-Lord Dim match was a mistake. Dima had 14 archers on template 8mm6a at level 124, but Stinger ultimately won.