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I added the ability to kill without leaving traces once every two nights, and the ability to ignore defenses/redirect attacks as an alternative to the first Mafia role, so they have a choice. There aren't that many night actions that protect a player or redirect attacks, so I think this is just a small advantage. Kai has only one ability, but it can sometimes be much more useful, just like the double kill of Sunset.
Reinhard, what about the number of Mafia night actions and their types?
1 kill, 1 any other night action. I'll decide about the notes later.
I'd like to clarify the win conditions for each team.
The win condition for each faction is to eliminate all other players.