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Турниры HeroesWorld Cup & World Cup - 2012

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#224
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Psyche_7
28.01.12 Psyche_7(blue,Rampart,Ivor,Mephala) def Lider1(red,Castle,Valeska,Lacus), 2sm4d(3), 125

What can I say... had a good scribble, guessed right with rests, got lucky with the layout...

I can say the same, even though I don't like smku it would be a sin to complain, just didn't get lucky with hero leveling.

111 I scout an external dwelling of archers, stables, and a Griffin Conservatory, 6 heroes appear on the map. I plan to make Lacus the main hero.

112 Adelaide takes the dwarf dwelling, lose 4 archers to morale, buy 1 more hero to break the scout cover. I discover that GO is off-road.

113 I open the scout cover and see another Griffin Conservatory, but messed up the chains and had to buy another hero - Shakti. Lacus takes the army and enters a secondary Rampart, from external dwellings I see wood and horses, there he takes a crypt, reveals a tree and another Griffin Conservatory. I think we'll meet soon.
Lacus got stuck with damned wisdom. When air magic was offered I didn't really want to take it, but decided it's better than various navigations in the future and took it.

114 a wood crisis is looming, horses are questionable. In the other direction there's a block of dogs, decided to break through with the main hero and go there. My wood mine is visible there.

115 I pass through the respawn and run into a gr group of gargoyles guarding the metro, I won't say I was afraid to fight them, but didn't want to risk it since I only have 10 pikemen as backup.

116 a scout hero finds a tree on the secondary, horses stalled. But the result is sad from turns 113 to 115 the main hero wasted time running back and forth for nothing. Grabbed an external dwelling of wood.

117 Near the Rampart there are some stables, I want to start from there, running there. Took an external dwelling of dwarves for feeding.

121 Entered the stables, got +1 attack, preparing for the second Griffin Conservatory.

122 A scout hero takes the medusa dwelling, the main hero runs to the Griffin Conservatory and on the way hits trogs, but I'm 43 exp short of the next level hoping for expert air magic.

123 I can't call it anything but a fail. 22 archers, 34 dwarves, 5 wood elves, all Centaurs, pikemen, they all died in that second one and I barely crawled out of it :eek: About 7 morale procs triggered in the fight, I just couldn't protect my archers. But the tree was taken cleanly.

124 Adelaide learns slow to her advanced earth and is ready to serve the fatherland. Lacus replenishes mana. The army takes an external dwelling of horses and goes for gold.

125 Valeska discovers another Griffin Conservatory. Wow! I'm pleasantly surprised. On one hand I should run to the treasure zone, on the other hand I can't leave something like that on my respawn. Briss teaches advanced air magic, through scouting discovers blue dots on the secondary, but also two heroes in the Dungeon, seemingly in the treasure zone, whatever it is, I think I need to take that throng Griffin Conservatory. Adelaide aims to run to the newly scouted Griffin Conservatory next turn. Sylvia runs to the gargoyles to wait for the army. Lacus takes the Griffin Conservatory, and it's a second one. Near the Castle there's another one not taken this turn.

Well, I froze waiting for what would happen.

On their turn the blues scout me and attack. And I only have basic earth, but artillery without a cannon. In short I cast mass haste, tried to knock out the elves, wasted a turn with griffins killing a singleton. And of course it was pointless. There were few of them, and I shouldn't have gone into contact.
I expected mass slow, but no, I think he's saving mana for later. Everyone back.
I have no shooting, archers deal very weak damage. Couldn't break through Mephala.
The icing on the cake was that there wasn't even a spell book. So that's how they killed me "like a bot", which especially saddened me. If I'd known I would have stood still under haste, but how was I supposed to know. And it wouldn't have helped anyway.

If I'd gotten expert air scouting on turn 124 I should have sent a scout hero to the Griffin Conservatory, taken the main hero to fight right there and take the army back, but no.

Of course I should have leveled Shakti right when wisdom was forced on me, he has attack too, but something jammed me up, usually Lacus levels fine.

After the game, I couldn't sleep for a long time, lay there and thought for about an hour and a half, would have been better to play Adelaide as a last resort, at least with mass slow the outcome would have been completely different in the FB.

The killing of the main hero without a spell book caused butthurt. I'm left with some vague feeling...

Thanks for the game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того