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Reports of online games and their confirmations (Winter season 2011-12).
Native computer spawn, medium roads. 111. I upgrade centaurs and run forward. Only 4 heroes, same as my opponent. 112. I break through to the lava for 15 orcs and stand next to the shifted archers on the grass. Probably a computer respawn. 113. I captured the computer's castle (1-3 + 1000), built a citadel there, and left a Gogue with dwarves. The computer killed itself against it with one hero, taking down the Gogue. 5 dwarves managed to break through the walls, but they were surrounded by 7 defending dwarves :) The other computer attacked the archers near the mill and then ceased to pose any threat to the citadel. At the native spawn there is a stable, to which Kyrr is sent for lack of other things to do. 114. At home I found external dwellings of unicorns (behind 20-49 monks) and dwarves. 115. The opponent got a town, not taken from the computer. Center? Kyrr broke through the elevator into the underground... ah, and here's also a bugged passage! Why did I give wood to Kyrr?? The computer killed itself. 116. Captured a Griffin Conservatory in the metro - 2-4. Kyrr got Earth magic. Returned the army back. 117. Grabbed several chests along a chain. As a result, horses in the castle in both towns.
121. Nothing clever, I grab a chest. Gunnar also gets Earth magic. 122. A scout broke into a crypt, saw another one, but behind 20+ water elementals. I attacked them with 5 horses, turned out to be a grand stack and it killed 1 of my horses (but I still couldn't take the crypt in time, could have brought centaurs the next day!). Too bad. Another scout trapped Gunnar on the lava - go, they say, get some wood :) Gunnar went and got it. I oriented in time: the metro is not a passage to the opponent, but a corner spawn! Otherwise, on the lava there would be a road to the village. Lava, therefore, is the center. And the passage to the opponent is through the snow! 123. Another crypt with 5 vampires, about 15 dwarves. Clancy is already level 4, just like Kyrr and Gunnar! :) Kyrr bought a tome yesterday (Haste, Bless) and runs to the Griffin Conservatory. Gunnar runs for the tome. The sneaky pink computer kills my scout on the snow, who was sent on a gremlin for reconnaissance! 124. I take the Griffin Conservatory - a 2. Lost 6 wood and 7 centaurs. 125. Mininaga bank 126. I capture the pink tower, transfer the angels to Kyrr, and he flies into the purple Barbarian castle! I hired Crag Hack with a starting army in the tower, but I have serious doubts it will hold... Near the tower I see 2 Griffin Conservatories and a Naga Bank. Further in the snow - a Dragon Utopia (saw it back on the first week). On the way to the Barbarian castle I passed the central spawn, on it there's a passage to the metro - that's to the opponent. Beyond the Barbarian castle the road continues - that's into the corner. The road to the tower is a dead end. Slow spells, by the way, are not in any of the castle mage guilds. Meanwhile, Gunnar takes a Naga Bank with 3 nagas. 127. The opponent takes another village - now definitely the center. So, I think he should appear from the elevator soon. Gunnar gets 2 angels and uses them to take an external dwelling of unicorns behind monks... there turned out to be 44 of them. Thanks to morale on elves, took it without losses. I don't want to give the tower to the computer, so I traded 2 crystals and built a Naga. The computer didn't attack. At home +dragons. Kyrr is level 6, Gunnar is level 7. Clancy is level 4.
131. The opponent got another village... well, now he'll definitely come. I returned Kyrr's army and took a Griffin Conservatory 2 for her. Spent a lot of gold on recruiting troops to prevent the computer from suddenly appearing out of the dark. 132. Weeell... went into a max Naga Bank with grand stacks on the snow and couldn't figure out for a long time why the nagas were crawling so fast... lost 5 horses and 20 grand units. Traded for resources, bought up. Transferred the army. 133. Griffin Conservatory 3, where I managed to lose another 1 horse. And I messed up the chain. Purple managed to take a village from the opponent??? Turns out the spawn between the tower and the barbarians is a corner spawn, and the opponent is beyond the barbarians along the road. 134. Dragon Utopia 2 - gave a Shield +4 all and junk (Boots of Levitation and Dead Man's Boots, +1 health). 135. I break into the Barbarian town with Gunnar... and find another Dragon Utopia! I break into that with Kyrr too. 136. Dragon Utopia 3 - Tome of Water, Red Orb, Helm +10-2. 137. Ignat arrived with stats 24-18-8-6 (against my 9-15), comparable army. Broke into the stables (across the mountain from Ignat... dangerous). Forgot to visit the magic spring, nonsense.
141. Withdrew a scout and erased Gunnar at the tavern. Took the corner village in my corner, the spawn is absolutely empty. 142. A scout lost a dragon :( for a Ring +1 Speed. Kyrr breaks into the second Rampart, gets the army and runs to the center across rough terrain. 143. The opponent exposes himself, giving 6 angels to Mephala, speeding up on Efreets and leaving the rest of the army in the castle. I transfer the army, chase away Mephala, attack the castle, and prepare to break in with Kyrr. The opponent surrenders.