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Development of a Necropolis mage hero

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#21
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1) What's the point of Aggressor for a mage? It increases physical damage, not magical damage.
It's a waste of skill points, especially at the beginning.
2) Logistics and Pathfinding at the end O_o
3) Charismatic Leader O_O for Undead? O_O
4) Stone Skin is too late.
5) Dispel is too late.
6) I don't see any skills that enhance magical power... or maybe I just couldn't find them by name.
7) Education at the end O_O, that's rough...
8) I don't see any skills that boost magical defense...
9) No Meditation...
10) Where's the tactics?

In conclusion: many unnecessary skills were taken, some are a matter of taste, and some are just completely useless. Many crucial skills were taken too late or not at all.
For example, Logistics is taken not to catch up, but to develop faster.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!