You'll get tired of it; they don't give much in return. It's easier to find stronger mobs and visit them more often, especially since they are updated from time to time.
That's immoral, who will protect the city? :) Unless it's in Markarth, where they attack after completing a certain quest, as certain people framed the main character.
I know how to level Restoration and (apparently) Alteration well. In Alteration, there is a spell called "Equilibrium" that transfers health to magicka, and in Restoration, there is "Healing." In theory, you can level up both skills quite well with these transfers.
To reduce costs, it's useful to complete the quest for Azura's Star, but don't bring Azura's Star, instead go to the tavern in Winterhold and find a mage there. Completing this mage's quest will give you a black version of the star in your inventory, which is essentially an indestructible black soul gem.
It's not pointless. Especially interesting are those Daedric Princes, with whose servants you can fight.
Mehrunes Dagon - the quest starts in the museum in Dungeons. After receiving Mehrunes' Razor, two servants attack us, each with one Daedric heart. There are two more servants in the temple of Mehrunes Dagon.
Azura - you can find out the location of the temple from the bartender at "The Drunken Huntsman" in Solitude. When restoring the broken star to the Black Star, you can fight three more Daedra servants.
You can also steal one heart from the Companions, and buy one from Arcadia. Hearts can be found in apothecary bags, in particular, I found one in Calixte's Museum of Oddities in Windhelm.
Based on my experience, you're right, but if the level scale relative to skills is not linear (although I haven't noticed any non-linearities), then it might not be the case.
There are so many ingredients lying around in the fields of Skyrim that Alchemy=100 is probably not that difficult. But personally, I'm already tired of brewing potions.
Oh yes, I remembered a way to make Lockpicking easier. When we get the Skeleton Key, we can take our time returning it :). Lockpicks won't be used, and we can easily pick a "Master" level lock. And then, when we're done "playing" with the key, we can return it.
I also suggest we discuss houses in Skyrim. You can buy five houses: in Whiterun - "Warm Hearth," in Markarth - "Vlindrel Hall," in Riften - "Honeyside," in Windhelm - Hjerim, and in Solitude - "High Hrothgar." You can also live in special rooms after becoming the leader of the Thieves Guild, the Dark Brotherhood, and the College of Winterhold, respectively. The Arch-Mage has an entire floor for knick-knacks :).
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"