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#723
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Chingis
Regarding duels, I wanted to say that, at least arithmetically, the armies are roughly equal.

I can't even imagine how you can calculate that:rolleyes:
In any case, for a duel, each player develops their hero in their own way.
We came to a compromise: you don't like to argue, and I don't like to duel:D
CyberForm
Dear Chingis, please explain to me how you can attack your opponent... no, wait... why attack the main hero against the opponent's Castle without Elite units (level 7 units)? It always seemed to me that the main hero's task is to collect artifacts, clear arenas, capture Forts/Castles, and farm (level up). If you rush headlong, especially with Inferno (even on the 3rd week with Imps and Destroyers), to my main Castle, I would like to ask a few questions;
1-What level do you plan to have when you arrive? (The main hero, since you will be attacking with him?)
2-How are you going to capture the Castle if at least 5 days pass before you arrive? (i.e., a week will pass, and seeing you, I will simply buy everything up)
3-How will you protect yourself in case of failure?

And if, for example, you don't use Elite units at all, then you can't attack the Castle anymore?))

We're kind of discussing the game, on small/medium maps, on which you play for a maximum of 1-2 weeks. Even Imps and Destroyers might not be needed here...

1. While you're running to the opponent, you'll level up. You'll be 2 levels higher than the opponent.

2. Your weekly shopping spree won't play a significant role either. Magic is what decides.

3. You can resurrect the hero and try again)

P.S. Playing on large maps, lasting 3 weeks or more, with 3 or more players is a separate topic.

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