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#888
Pit for LM
20.01.12. Pit for LM (red, Conflux, random Luna, Galthran) lose Tiamath (blue, Dungeon, Shacty, Shakty), 2sm4d(3), 145.

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In first week i preper whole game for take mino dwell and blood vial protected by lots ents. In second day i sacrifice scout to scout how many ents are and it was good decision. 40 in 6 stacks would be to much for Shak on 1 level with 100 trogs. Minwhile first week i found second dung. In 117 i take mino dwell and finish in town with POS + 1-5 and 1-3 in second town. I also discovered that i have pretty nice entrance to treasutre zone on grass. I saw ther 2 topes and hive so my plan was go ther as soon as it possible. Before this i take 3 naga banks and build up both castles 1-5 + POS. In third and four week i clear whole treasure zone - was little hard becouse i make few mistakes in battles and lost a lot of meat, but when Pit shows up in entrance to this zone i decide take all i can before he will, no matter of loses. Luckily Pit decide to move back and i had time and reinforcments from new week to take it 4 topes and few hives. I can said i get ther complet stuff of arts to stats. Also received air and fire books, angel wings, wizard hut. My army was smaller then Pit's but in stats i had triple adventage.
I was little affraid that he hide his real stats or thta he can have some magic surprise like berserk or arma. After short mind storm i decide go to him before he gets to much skiele. Becouse i wasnt sure what trap he preper i decided to discrease attack and deffence and increase spell power. Ive missed with this decision but still double stats were better then double army.

Thx for game.

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