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Building construction order.

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MortalBlade --> O_o? This tactic might work against the AI, but I'm not sure. I know that in a game against good players, around week 5-6, another player's hero, usually an Orc, will come and destroy a couple of your mines, wipe out your level 5-7 units, and then move on. While you're chasing him, your opponents in the middle (center) will start attacking your territory without paying attention to you. So, my advice is: building a tavern (there's one on map 6, I don't remember the name, but it's one of the biggest, and it's useful when playing as two players) and a market in week 1 is a bad idea. Level up your hero to 10 and buy two heroes at once: one for water (a commando) and one of your own race (2 heroes). With 5 years of experience in Heroes, I usually build like this: day 1, nothing (if you're lucky, a magistrate); day 2, a magistrate or a unit generator, depending on what you can afford; day 3, usually another generator; day 4, a great economy building; day 5, a magistrate; day 6, a great economy building; day 7, a unit generator. Then, with the new week, you can buy resources and start attacking the gold mine. By the way, sometimes it's possible to upgrade someone in week 1.

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