Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
The strongest castle in Heroes of Might and Magic IV.
As a rule, Hydras are weaker than Black Dragons. You can choose them against Barbarians, or when you lack resources for Black Dragons, or to surprise your opponent, but... firstly, they are slow. Secondly, vulnerability to buffs is good, but against, say, a Haven Mage, Hydras are a death sentence for yourself. They will be hypnotized, slowed down, teleported, and subjected to the Song of Peace, etc. Nature and Death will also slow them down so much that they will only reach the end of the battle. And these buffs might not even drop in the Magic Guild - so what do you do then? P.S. Titans on the Tower generally destroy everyone, but there's a catch. And Hydras definitely won't reach them in time, unlike the Dragons. And Ifrits are good guys, I agree. But Nightmares are not inferior to them in battle and combine much better with Super Archers and Medusas.
Цвета ночи гранитные склоны, Цвета крови сухая земля, И янтарные очи дракона Отражает кусок хрусталя - Я сторожу этот клад...