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Inferno tactics.

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What can be said about Inferno? (I finally read all the messages, it took 2 days) Inferno is a faction that requires the right hands and a good mind. Disadvantages: • the army with the "lowest health" • the highest HP cost • weak attack power • the faction is demanding in terms of gold and mercury • the guild of mages does not have the "Bless" spell Advantages • fast • Ifrits are unique castle creatures (immune to fire magic and the "Magic Bolt" spell, very fast, upgrade gives a permanent Fire Shield) • demonology (the number of demons turns into quality) • average cost of combat buildings • building a Portal (with more than 1 Inferno city) increases the faction's defense and maneuverability Tactics • go with fast Ifrits + Cerberuses and look for additional resources, gold, kill Treasure Rooms, Hives, Conservatories. You need 2 of the following spells: Slow, Bless, Curse, Shield. Then, Devils can be added to the army. • go with demonology + Ifrits, also kill Treasure Rooms, Hives, Conservatories. With more than 100 Demons, you can take Utopia or just find an opponent and kill them. Required spells: Anti-Magic, Curse, Teleport, Haste, Shield. It is good if other units are used for demonology (Spearmen, Centaurs, Gnomes). • you can do both at the same time :smile54: • you can develop another city if you feel that you cannot. Ifrits should still be present. Heroes There are no outstanding personalities here, but there are still some: • Octavia - very suitable (Safe) thanks to 350 gold per day + has an attack skill • Peer - logistics skill + artillery control, which neutral creatures are distracted to • Marius, Rashka, Nimus I don't like the rest very much. In general, the best hero for Inferno is a unique hero from other factions (Solmyr, Crag Hack, Adele). By the way, I once pumped up the "Leadership" skill for an Inferno hero. Oh my God! How nice it was when Ifrits, Devils, and especially 200 Demons get to move twice! In combination with the "Tactics" and "Attack" skills, it's deadly (it's very good if Sir Mullich appears in the tavern :smile54:). So, Inferno can compete for the top 3 places among the castles. The ability to think strategically and conduct reconnaissance turns an outsider (as many believe) into a ruthless Satan! Practice, practice, and practice again! :) p.s. Honestly, I played Inferno a little, looked at different things (building, guild of mages, demonology), but in general, it is a worthy castle. So, there is no need to say that Inferno cannot do anything (I agree that the Rampart rush can be difficult to survive, hope for berserk or the enemy's mistake)