There are some nuances regarding movement. The thing is, a monster with this animation won't walk back and forth, but rather run forward, teleport backward, and run forward again. So, it needs to be somehow turned around after each cycle.
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There are some nuances regarding movement. The thing is, a monster with this animation won't walk back and forth, but rather run forward, teleport backward, and run forward again. So, it needs to be somehow turned around after each cycle.