"Drives the target to despair"
"Bodybuilding master"
Funny.
But why are there no djinns for the mages? That's one of the main features.
Vori. Preserve.
Alignment: Neutral.
Homeland: Cold Lands – Ice.
1. Frostling – Frostling Wrestler.
Usually frostlings live in burrows, but sometimes they can be found in cities. They shoot from slingshots.
/Kronverk - Northern Dwarf - Dwarf Thrower
alt. 1. Climber – Highlander.
Ice Goblins living in the Vori mountains. Usually armed with hybers.
/Kronverk - Mountain Defender - Mountain Guardian
2. Cryomancer – Ice Lord.
Goblin shamans who have tamed arkhars – frost rams, armed with staves through which they can summon snow and ice demons.
/Kronverk - Shield Master - Hirdman
alt. 2. White Rat-kin – Rat-kin Harpooner.
Usually rat-kin live by lakes or on the shores of Vori. Sometimes they organize temples to worship the god Syra. Some tribes form alliances with the Vorians against giants.
/Kronverk - Penguin - Killer Penguin
3. Seal - Walrus
/Kronverk - Dwarf Warrior - Bonebreaker
4. Fighter – Avenger.
Vori Elves. Armed with kaskars and short bows. Dressed in white robes, making them almost indistinguishable on the snow.
/Kronverk - Brute - Crusher
4, alternative - Bear - Polar Bear
/Kronverk - Cold Spirit - Frost Spirit
/apr.5.(Highlander+Bear) - Bear Cavalry - Bear Rider
5. Valkyrie – Valkyrie Mistress.
Powerful warrior-sorceresses of the Vori elves. They are armed with noklangs.
/Kronverk - Viking - Viking Berserker
6. Frost Guardian - Chill Guardian
/Kronverk - Than - Earl
alt. 6. Yeti - Sasquatch.
Yeti are large hairy savages living in ice caves. Some tribes of these monsters were enslaved by the ice elves.
/Kronverk - Wendigo - Blood-eyed Wendigo
7. Cold Lord - Ice Angel
Children who flew away on white wings into the fierce frost and blizzard become Ice Angels. They are much more powerful than other elves.
/Kronverk - Elder - Boss
alt. 7 - Battle Rhinoceros – Woolly Rhinoceros.
Untamable rhinoceroses are often used instead of siege engines.
/Kronverk - Mammoth – Grey Mammoth.
Mighty mammoths trained by giants and capable of trampling enemies.
8. Blue Dragon – Azure Dragon – Sapphire Dragon.
Mighty Blue dragons inspire fear and freeze enemies.
/Kronverk - Ice Dragon - Frost Dragon - Indigo Dragon
Underworld, Abyss (thanks to Airat from the DF2 forum)
1. Lesser Demon - Demon Warrior
2 - Tormentor - Lasher
2, alternative - Bane - Destroyer
3 - Imp-scorpion - Demonscorp
4 - Imp Caster - Imp Mage
4, alternative - Demon Arsonist - Pyromaniac
5 - Life Collector - Soulslayer
5, alternative - Imp Head - Demon Head
6 - Demon Lich - Demon Archlich
7 - Harbinger of Death - Mortifier
7, alternative - Air Demon - Storm Demon
8 - Firebringer - Ghost Firebringer - Terrible Firebringer
AvLi, Rampart:
Alignment: Light
Homeland: Grass - Meadow
Wizard - Druid - High Druid - Archdruid
Guard - Defender - Forester - Ranger - Chief Ranger
Priority stats:
Defense, Endurance.
1. Pixie - Fairy
/Grove - Forest Centaur - Sylvan Centaur
1, alternative - Ceryneian Hind - Rabican
/Grove - Noble Stag - Magical Stag
2 - Forest Warrior - Forest Victor
/Grove - Satyr - Faun
3 - Druid - Archdruid
/Grove - Dryad - Nature Spirit
4 - Pathfinder - Pathfinder Archer
/Grove - Grove Keeper - Elven Sorceress
4, alternative - Blade Dancer - Sword Dancer
/Grove - Elf Warrior - Elf Berserker
5 - Pegasus - Silver Pegasus
/Grove - Simargl - Kursha
/7.apr.(pathfinder-archer+pegasus) - Rider Archer - Ranger
6 - Unicorn - Battle Unicorn
/Grove - Cursed Unicorn - Plague Unicorn
7 - Dendroid - Dendroid Guardian
/Grove - Ent - Killer Ent
7, alternative - Yellow Dragon - Gold Dragon
/Grove - Purple Dragon - Fairy Tale Dragon
8 - Mantis - Slasher Mantis - Furious Mantis
/Grove - Scolopendra - Poisonous Scolopendra - Acid Scolopendra
V.A.R.N, Colony:
1. Nanosonde - Nanosonde Clone
1, alternative - Mech Scorpion - Robot Scorpion
2 - Security Droid – Assault Droid
3 - Robot – Replicant
4 - V.A.R.N Warrior - V.A.R.N Soldier
4, alternative - Shell-woman - Shell-woman Warrior
5 - Tank - Heavy Tank
5, alternative - Destroyer Robot - Armored Robot
6 - Walker - Giant Mech
7 - Terminator - Terminator Annihilator
7 , alternative - Assault Plane - Stormtrooper
8 - Guardian of Varn - Ancient - High Ancient
Exx, Fortress:
1. Garud - Raven
1, alternative - Valakhili -- Wise Valakhili
2 - Archon - Great Archon
3 - Heavenly Chariots - Fiery Chariots
4 - Maenad - Herald
4, alternative - Embodiment of Light - Divine Messenger
5 - Copper Ibis - Golden Ibis
6 - Mage of Light - Mage of Paradise
7 - Kamael - Diamond Kamael
Few know that Agar crossed angels and devils. The result was demons, but with light planes.
7, alternative - Djinn - Master Djinn
8 - Atlas - Paradise Titan
Bracad Desert, Bastion
1. Scarab - Sacred Scarab
1, alternative - Slave - Slave Overseer
2 - Hermit - Nomad
/5.upgr. Camel Rider - Mamluk
2, alternative - Infantryman - Janissary
3 - Jaguar Fakir – Jaguar Actor.
3, alternative - Ammut - Ammit
4 - Guardian - Guard
5 - Sand Worm - Lurker
6 - Priestess of Sekhmet - Sekhmet Totemist
7 - Elephant - Battle Elephant
7, alternative - Scroll-bearer - Sand Mage
8 - Shaitan - Sand Demon - Desert Demon
under Regna, Abyss
1. Drowned - Amphibian
/5.improved Pirate Ghost - Captain Spirit
2 - Dark Mermaid - Mavka
3 - Trilobite - Ancient Trilobite
Many Necromancer creatures — dragons, vampires, zombies and spirits — could not live underwater, so they searched for skeletons and fossils on the ocean floor. Trilobites, long extinct, once raised proved to be very dangerous creatures.
4 - Sea Devil - Morlock
5 - Scorpion-crab - Ancient Scorpion-crab
Scorpion-crabs are mysterious creatures, long extinct, but when raised by Necromancers they turned out to be dangerous monsters. Thanks to their claws, they can not only attack several opponents at once, but also grab and hold them
5, alternative - Shark - Devil Shark
Unlike trilobites and scorpion-crabs, these are not undead, but real living creatures subordinated by Necromancers in the cities of the Cove. They can also come ashore and move using limbs resembling fins
6 - Giant Squid - Terrible Squid
7 - Ghost of Assid - Poisonous Assid
7, alternative - Water Lich - Water Necromancer
The only shooter, but very dangerous. If a hero has the advanced water necromancy skill, then similarly to fishermen he can raise undead, but not drowned ones, rather Mavkas, and in smaller numbers
8 - Water Worm - Water Lurker
Similar to the boss from Heroes 6
Maru Empire, Meow-city:
1. Rat-kin Victim - Rat-kin Trapster (altergrade: Rat-kin Shaman)
2. Cat - Dune Cat (altergrade: Warrior Cat)
2, alternative - Puma - Crazy Puma (altergrade: Clawed Puma)
3 - Serval - Ocelot (altergrade: Fennec)
4 - Leopard - Cheetah (altergrade: Jaguar)
4, alternative - Lion - Terrible Lion (King of Beasts)
5 - Tiger - Battle Tiger (altergrade: Cave Tiger)
6 - Lamia - Warlike Lamia (altergrade: Lamia Shaman)
6, alternative - Totemist of Bast - Felinologist (altergrade: Cat-breeder)
7 - Manul - Screaming Manul (altergrade: Warrior Cat)
7, alternative - Giant Cat - Maine Coon (altergrade: Persian Cat)
8 - Megacat - Supercat (altergrade: Divine Cat) - Vasinka (superaltergrade: Bast)