PSYCHOLOGICAL Mafia is for noobs who don't know how to analyze.
Well, I skimmed through it.
Revan's idea is basically a plus.
Hostor said everything correctly: yes, I think we would play.
Even though Tox is a bit of a noob, the idea that psychological mafia involves mimicry, gestures, etc., is completely correct.
Therefore, I will try to explain what Revan meant, if I understood correctly.
The games will simply be called "psychological" because they will be analogous to mafia with clues.
However, the games themselves will have slightly different rules, where there will be no clues, and everything will depend on strategy and phrases.
I'll give an example: there will be moments when, due to an unsuccessful move by the mafia, the boss's or a regular mafia member's nickname will be revealed. And so on.
And Revan, if you need GMs for these games, I can also help, I always have a lot of ideas.
P.S. In these games, it is not necessary to change the compositions and settings. You can play the same game. If you get bored, you can change it.