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1. Tears-Blood are awarded for using the corresponding spells.
For each spell - a total of +1 blood, and to finish off the fleeing enemies - immediately +8 :)
2. In the sixth game, by agreement, you can also set a time limit for the battle - 30 seconds are given for each unit's turn, and you need to manage within this time to cast a spell, otherwise the unit skips its turn.
This is analogous to the "dynamic battle" in the fifth game. That's not what I'm talking about.
Only in the sixth game can battles be replayed an infinite number of times.