Skip to content

Reports of online games and their confirmations (Winter season 2011-12).

User Avatar
#266
Auto-translated
Juristis
10.01.2012 Juristis (blue, Conflux, random, Aenain, Galthran) def Fellshut (red, Inferno, Octavia, Lacus) 2SM4d(3) 127.
Neither of us had any reserves left, so we played with what was given. Air magic is not built, roads are average, and there's Ciele. On day 111, Galthran appears as the fourth hero, can be used for necromancy. Also, there is a tent. Directly above the town, a beehive with 50+ water elementals. In the crypt, they give a Necklace of Swiftness.
On day 112, Galthran is already expert necromancy, Ciele clears a pack of harpies along the road. The road is inconvenient, going around the castle through the mountains. Then slowly clearing the respawn, Galthran gets Earth Magic at level 4, Logistics at level 5. Gundula, who arrives, also picks up Earth Magic from a pillar, excellent. A marsh secondary hero is hired through wasteland, we keep moving forward.
On day 116, I make a risky move, build the psychics and hire them plus a hero to transport the necro army. Only 2 crypts for a total of 3500 gold, but a dwarf dwelling is visible, and 2 medusa dwellings for the second week.
Day 117 — dwarf dwelling with 15 units, taken easily with a hundred skeletons. I decline Tactics to level up the bases faster. Birds are built and hired, Gundula gets a Shield +3 and expert Attack. A passage to the underground is scouted through harpies near the road, as well as a GO to the underground, 5-9 rust dragons. An external fairy dwelling is taken, didn't bother with the one on the second week.
Day 121 — Aenain picks up expert Air Magic and leaves the chain for a shrine with Air Magic scouting. Galthran takes a medusa dwelling with 6 units. Skeletons count 150. In the tavern, Tant with 30 skeletons, pleasant.
Day 122 — a medusa dwelling with 8 units and a Giant's Strength is taken, Galthran, after passing the stables, positions himself before the harpies leading underground. After scouting Air Magic, it's decided to go there; the opponent is spotted in the marsh, the bottom area is clear. Gundula clears a warrior's tomb, but it's just a Badge of Courage.
Day 123 — Gundula takes a beehive with 6 water elementals, Tant is hired, Vistan loses 30 skeletons against 40 pegasi with Giant's Strength. Galthran enters the underground and immediately reveals a scouting structure, a Griffin Conservatory, and an external manticore dwelling right at the entrance. Also seen is a secondary dungeon, an exit into the underground treasure zone, and a passage to the opponent. The Conservatory has 3-4 units with Giant's Strength.
Day 124 — Galthran fights ice elementals, mastering Earth Magic (not in vain did I decline Tactics), then takes the Conservatory with Oil; turns out to be three units, morale causes a psychic to be lost. It's decided to go to the opponent since he's not seen at home.
Day 125 — Ciele takes a medusa dwelling with 6 units and Giant's Strength, but beforehand foolishly kills 5 air elementals with a spell. Galthran speeds up with a bird before the passage to the underground lava zone. Verdish with fairies and 6 shots' worth of mana positions in front of him, just in case. The town has a Citadel.
Day 126 — I upgrade and bring the magma elementals. Galthran and Verdish break through; the necromancer, with expert Logistics, stables, and maximum speed, reaches the opponent's main town. There's various rabble in the Castle, I capture the town, sit to replenish mana, and learn Haste. Pits are not upgraded, which is reassuring.
Day 127 — Caitlin with gogs briefly appears in a teleport, I kill her, jump to the other side where Lacus is with the main army. I attack; there are 14 wyverns (2 external dwellings + beehive and marsh) and 5 efreet. The opponent surrenders, the player has no mass magic. I have 4 birds, 3 angels, 15 air and water elementals, 10 magma elementals, 323 skeletons, 3 psychics. I didn't take the water elementals to avoid ruining morale.
Thanks for the game, it turned out interesting.

I confirm, it was tough — there was no decent GG, but 3 heroes +350)) thanks for the game, teacher:smile53: