11.01.2012 MoM (red, Dungeon, Gunnar, Gunnar) def AlexAG (blue, Necropolis, Isra, Isra) 2SM4d(3) 215
The spawn was not very generous, as it turned out, at the respawn and the secondary town there was only one pile of sulfur and even that was guarded by cyclops hut, which even on the second week could barely be killed... on the second day I broke through 15 peasants for access to the secondary town, found nothing there except a small amount of gold and ran to the mill for 19 ogres with a griffin stack... the mill didn't give sulfur either, so I had to go hungry - 1-4 in the Citadel on the first week.
To top it all off, my first skill was Navigation - I had to take it because there were no decent heroes at all and I had to level Isra as a main...
on day 127 I see Gunnar, who is running near the passage I'm about to break through - just eyes and cyclops... on day 131 I get unicorns and attack 10-19 fanatics that are trying to run away... no Mass Haste to avoid losing half the skeletons - I let them go. And then - the epic fail of the whole game, I miss reaching Gunnar by just one tile. Naturally, Gunnar runs into the castle, which there is no way to take - 20 vampires can't pull it off, almost no ghosts, and no one will let unicorns and skeletons inside the castle.
After that comes a string of unfortunate moments when Gunnar first manages to run to my main, and then in one turn runs through giants (which I had previously scouted with a scout hero as -6 units due to the griffin stack glitch) to his own...
In the opponent's secondary town I open a can of tier 2 and go into the treasure zone hoping for army growth and interesting artifacts... I find a bunch of hives there, but they are very hardcore guarded and in the end opening each hive results in a net loss of troops... I see no particular prospects of continuing to seek fortune there, so GG.