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Which is more profitable – an MMO with a monthly subscription or a free-to-play game?
It certainly does! Six months of playing WoW costs 1800 rubles if paid all at once, and 2100 rubles if paid monthly, which gives us about 70 dollars. And that's for half a year, not a year.
Well, it depends. In the year since I registered in PW, I've essentially played for 6-7 months (I didn't even launch the game from late spring to October). In this case, it turns out to be almost the same amount as if I were paying for a WoW subscription monthly. But, as I said, I donated very little. Besides, I'm not a schoolboy or a student, I don't have a job, I only receive some kind of subsidy. Schoolchildren can donate not only with their breakfast money. I know cases where parents, instead of buying a gift for the holidays, gave their children large sums of money to their accounts (not to mention the fact that many parents play with their children, I was in a clan where there was such a situation). And further - after buying a subscription, the player doesn't pay anything else, while in free-to-play games, a player can spend as much as they want, not to mention some characters who wear gear that simply cannot be obtained, no matter how much they grind? I remember meeting some archer with Wistrit, who had gear for the eighth rank, which can only be obtained by having a corresponding amount of reputation. And the amount was so high that it was simply impossible to obtain by playing. The most common way to acquire it was to buy candies in the shop. If I remember correctly, 50 of them cost 50 gold (1 gold is slightly less than 1 dollar), and for the eighth rank, you need 10 thousand candies. What amount does that come to?