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I played Heroes of Might and Magic VI for a bit, and it didn't disappoint. I even thought it might be hard to go back to Heroes of Might and Magic V after this, but it turned out not to be.
It seems like the changes, such as reducing the number of resource types, changing the magic system, and hero development, haven't caused any major issues. However, I can't really point out any outstanding features yet – maybe because I haven't fully explored the game. As for the drawbacks, there are a few things to mention. First, there are too few factions – it seems like the developers are trying to make more profit by releasing add-ons. Second, the optimization is poor; on my laptop, the FPS doesn't go above 12 even with the lowest graphics settings. Third, the appearance of the castles... it's too minimalist, in my opinion; after the grand scale of the castles in Heroes of Might and Magic V, it feels unusual.
Overall, it's quite playable. I think I'll wait for the add-ons and more patches to come out before switching from the pirated version (what a scoundrel!) to a licensed copy. Is that not very fanatical? Yes, but I'll justify it by saying that Heroes of Might and Magic V is currently much more appealing to me in all its aspects. :smile17: