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#333
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JustObserver
09.01.2012 JustObserver (blue, Castle, Valeska, Ivor) def Leks (red, Citadel, Gundula, Gundula) 2sm4d(3) 133 Group A

111 - 2 crypts, 2 mills, Dwarf Cottage highlighted, passages through Golems and Serpents, Dragon Utopia near home, Ivor without native troops, but no reason to be upset about that.
112-117 - in the crypt, besides gold, gave a Bow +5%, took a couple more crypts, highlighted and took Armor +3 SP, Axe +2, Sword +2/+2, Legs of Legion, Horses in the Citadel. Visited many level-up spots, leveling both Valeska and Ivor simultaneously, Valeska got Air Magic, Ivor got Earth Magic. For 10-19 Fanatics guarding the portal exit, I see a Bowstring +10%.
121-123 - finishing up the main area, the stable is not very close to the castle, so I have to improvise with upgrading horses. Pick up a Helm +2 Knowledge.
124 - finally starting to break through to secondary areas (and the tavern says the opponent hasn't outpaced me in this) - the exit to the underground ends with a block of Cyclops, along another road I reach the Necropolis.
125 - a second look allows me to bypass the Cyclops and capture another empty Necropolis. Through the mud I get to the resp of the first Necropolis from the other side. Lots of money, I take chests for experience.
126-127 - I clear the guards of everything within reach, Medusas, Conservatory (Trong), I eat chests, prepare to buy out, acquire Griffins from the recently captured external dwelling. If I had thought a bit more, there would have been Angels in the Castle. I see that right next to my entrance to the underground is an exit to the opponent (I see both top and bottom), and the guards there are trivial 10-19 trees - both there and there.
131 - Ivor, far from home, continues to beat everything he didn't like, Valeska at home plans to finally break through the Fanatics for the Bowstring, I handle buyout + upgrading horses + upgrading Griffins.
132 - I see that Gundula is breaking through the Dendroids up top (100-249 Wolves, oh my god), so Ivor quickly breaks into the castle, buys a Spell Book (^^), gets all artifacts, and sits gathering mana and waiting for his army.
133 - the army arrives, Swordsmen are upgraded, everything possible is bought, everything is given to Valeska, who quickly runs for the Bowstring. Then the army is passed to Ivor, who attacks. Mass Slow against the lack of Tactics and Mass Haste + Archers dealing 30 Dogs per Curved Arrow = victory. Thanks for the game!
Nothing went right the whole game. There were 4(!) dwellings of Dogs and a bunch of Dwarf Cottages from min to max. First I left 40 Dogs on neutrals, then all the Ruins on Archers. Failed to capitalize on such a layout - terrible! Thanks for the game!

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