Guys, I suddenly felt like playing something exotic.
I have an idea for a 2v2 tournament with a twist: each team should have at least 4 players, so that when there are 2 free players on one side, the game can start, and any free players can finish it (after watching the save if they didn't play last time). This way, the games will be played faster.
What do you think?
1) I'm not sure if SOD with its patches and mods allows for some exchanges (for example, taking an army that is staying overnight at a partner's castle, etc.), manual adjustment of alliances, and other useful actions.
2) Another drawback of this proposal is that a player replacing someone won't remember the "history," for example, they won't know if there was any enemy movement spotted in a certain area (which is important!) and so on.
3) You know, it will be difficult to check the connection of all participants of one team with all participants of the other.
But the tournament idea is good. If it's a full W/T (Wait Time), I'm in with a team!