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08.01.2012 Slyner (red, Swamp, Tazar, Tazar) def Usagi (blue, Stronghold, Gunnisson), 2sm4d(3), 136.
Group G (7)
My opponent took 111 and 112, I didn't take any restarts. The first two suited me perfectly (the first had a ton of gold lying around, an open position around the castle, and on the second, an external dwelling of hydras with laughable guard was visible near the castle, an external dwelling of lizardmen, and within a couple of days' travel a native secondary town also with a paltry guard. In the last generation, the lizardmen were built, and although there was only one road from the castle and nothing tasty was visible around, I decided to play.
The single road to the first fork was completely littered with blockers, including artifact guards, and it also turned out to be very long. I had to work hard to break through, but by the end of the week I finally reached the passages to the secondary towns through hordes of tramplers. Right nearby, an external dwelling of basilisks was visible. Both secondary towns turned out to be underground, which was not at all pleasing. The guard was unlucky – on the first, magogs above, cerberi below. I didn't take risks in the first week, waited for growth. While I was breaking through to the secondaries, by the end of the first week Taz had leveled up to lvl 7. After expert Armorer, I was offered Resistance and First Aid, which also wasn't pleasing at all. Nothing to be done – I took First Aid and bought a tent in the second week. Then I got Earth and immediately Air. On 117 1-6 in the castle.
At the start of the second, I bring up Wyverns and break through to the necro-secondary town. Nothing interesting around. I build the guild – no Slow (( There's an entrance nearby to the second secondary, I push in there. Above, a horde of orcs; below, a horde of royal griffins. I didn't go for the griffins, since I have no gold for cannon fodder. I run off to crack banks. Dwarf Cottage is a two, Medusa Hive is an 8.
On the third, in the main castle I build the guild, refill mana. No Slow (( Also no Scholar for the second week. I search altars, find the coveted spell off to the side of the castle, with several banks nearby. I gather troops, head out. Then my opponent pops out of my unbreached entrance to the secondary, but doesn't dare attack immediately, scouts the surroundings for a couple of days. Meanwhile, I take a max Naga Bank, a max Medusa Hive, a couple of crypts. I learn Slow, but with Expert Earth I'm offered Logistics... I drool and take Logistics anyway. A mistake. The opponent is nearby, will most likely have Fireball, and Logistics, by the law of meanness, leveled up the next two levels. Meanwhile, the opponent splits off part of the cannon fodder to a scout hero and is about to take the secondary. I build a Citadel in the secondary, buy a hero and cannon fodder. The opponent's scout hero stops 1 step from my secondary.
Gunnisson finally runs towards my main castle. Somehow, in a hurry, I miscalculated and didn't make it with Tazar the previous day by 1 movement to my home town, ending up completely without mana. Nevertheless, after assessing the opponent's troops, I decide to attack myself, without waiting for a siege. Again, a mistake. A siege would have been faster )
Fireball. Tazar 8 7 6 4, Gunn 13 5 4 4.
Despite a strong advantage in troops, the opponent fights to the end.
Thanks for the game!
I confirm, it happened.
111 - I spent all restarts, in the end, I rerolled a block on the road of 20-49 gr (obelisk guard), lizardmen, but lucky buckwheat came with 3 stacks, in the end with losses I broke through, revealed an external dwelling of ogres, goblins, a Dragon Fly Hive, though under guard of gorgons.
112 - I revealed a stable, ГО from Gr of Bone Dragons.
113 - external dwelling of orcs, Griffin Conservatory (turned out to be a 2 later), a second Dragon Fly Hive behind 50-99 Storms (
114 - lookout, I see a passage to the metro and behind archmagi the exit to Necropolis, I break through logs for a Shield +4.
117 - no gold at all, in the castle 1-4 without a Citadel, just sad.
121 - I break through to the swamp zone through demons, hurray found a crypt, I bring up everything I had gold for.
122 - I take the crypt, turned out to be pre-max, I run further and see a lookout.
123 - I take the Dwarf Cottage, it turned out to be a minimum (, I visit a lookout and see an external dwelling of gorgons, further the road hits a guard of Pandora's Box in the form of Gr of Bone Dragons and since there's nothing else interesting I go back.
126 - I go down into the metro, I see a Dungeon castle.
127 - I took the Dungeon, set up a teleporter.
131 - I visit a lookout, I see an exit from the metro behind Gr of griffins, I break through, due to inattention I lose one bird, I go up and see the opponent's respawn.
132 - I was one cell short of Ignesa, annoying (.
135 - again one cell short, but this time to the opponent's Necro castle, again annoying (
136 - the opponent attacks with Tazar (8-7-6-4) with 23 gr snakes, 24 gr basilisks, 41 gr gnolls, 44 gr lizardmen, 5 Wyverns and 15 gorgons, with 3 mana, against Gunnison (13-5-4-4, 19 mana, but I never got expert Earth((( ) 109 gr goblins, 8 ogres, 9 gr birds, 33 wolves and 40 orcs, in the end I lost, I didn't have gold to buy back.
Overall gold was really tight, and I stagnated on the main for a long time.
Thanks to my opponent for the game.