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07.01.2012 InOk (Red, Castle, Valeska, Dace) def Pyre (Blue, Rampart, Kyrre, Kyrre) 2SM4d(3), 160% 222
We started playing in the evening and played almost non-stop until 7 AM)
Bought out Dace (main) as the 7th hero near the end of the first week
141 finally leveled up Expert Earth Magic — straight to the nearest Griffin Conservatory
145 collected 4 discovered Griffin Conservatories from all respawns (1 Angel was obtained earlier in a conservatory somewhere)
a "scout hero" runs around the respawn, clearing stacks of resources from the camp on Hydras.
212 14 Angels, 16 Cavaliers, 13 Dragons + chaff, heading to the nearest Dragon Utopia at that point (I had 4 of them revealed)
213 took the Dragon Utopia — maximum version, lost 2 Angels and some chaff, got Wings, Hat +6 to all, and Sword +5 to all
Opponent took a Dragon Utopia a day later, also maximum version — as it turns out, he got poor artifacts.
214 — break into a Castle, bring up Angels, upgrade as many as resources and gold allow — 10 Archangels out of 12 and ride to the opponent.
221 — part of his army attacks and buys itself out
222 — final battle, opponent in Castle, both have almost no spells, literally a couple each + opponent has Mass Dispel, but a 2-stat advantage and army superiority give an easy victory with minimal losses.
Thanks for the sleepless night)
We started playing in the evening and played almost non-stop until 7 AM)
Bought out Dace (main) as the 7th hero near the end of the first week
141 finally leveled up Expert Earth Magic — straight to the nearest Griffin Conservatory
145 collected 4 discovered Griffin Conservatories from all respawns (1 Angel was obtained earlier in a conservatory somewhere)
a "scout hero" runs around the respawn, clearing stacks of resources from the camp on Hydras.
212 14 Angels, 16 Cavaliers, 13 Dragons + chaff, heading to the nearest Dragon Utopia at that point (I had 4 of them revealed)
213 took the Dragon Utopia — maximum version, lost 2 Angels and some chaff, got Wings, Hat +6 to all, and Sword +5 to all
Opponent took a Dragon Utopia a day later, also maximum version — as it turns out, he got poor artifacts.
214 — break into a Castle, bring up Angels, upgrade as many as resources and gold allow — 10 Archangels out of 12 and ride to the opponent.
221 — part of his army attacks and buys itself out
222 — final battle, opponent in Castle, both have almost no spells, literally a couple each + opponent has Mass Dispel, but a 2-stat advantage and army superiority give an easy victory with minimal losses.
Thanks for the sleepless night)